Sign up to save tools and stay up to date with the latest in AI
bg
bg
1

AI dev tools for Windows get a fresh coat of paint | TechCrunch

May 19, 2025 - techcrunch.com
Microsoft has announced Windows AI Foundry at its Build 2025 conference, rebranding and expanding the Windows Copilot Runtime service. This new platform aims to simplify local AI development on Windows devices by providing tools to fine-tune, optimize, and deploy AI models. Windows AI Foundry can automatically detect a device's hardware and fetch necessary software components, ensuring they remain up to date. The initiative is part of Microsoft's strategy to enhance its AI ecosystem and drive profit, leveraging its partnership with OpenAI and its $13 billion in annualized AI revenue.

Windows AI Foundry includes Foundry Local, a service that extends AI model capabilities to client devices, supporting both Windows and macOS. Foundry Local utilizes the ONNX Runtime to accelerate AI across platforms and offers command-line interface support for developers to interact with models on local servers. It automatically detects device hardware and lists compatible models, allowing developers to integrate Foundry Local into their applications easily. This move is intended to foster a robust AI software ecosystem on Windows, positioning Microsoft ahead of its competitors.

Key takeaways:

  • Microsoft announced Windows AI Foundry, a rebranding and expansion of the Windows Copilot Runtime service, to facilitate AI-powered app development on Windows devices.
  • Windows AI Foundry is a unified platform for local AI development, allowing developers to fine-tune, optimize, and deploy AI models for Windows apps.
  • Foundry Local, part of Windows AI Foundry, supports both Windows and macOS, enabling AI models to run directly on client devices using the ONXX Runtime.
  • Foundry Local includes command-line interface support and an SDK for easy integration, automatically detecting device hardware to list compatible AI models for developers.
View Full Article

Comments (0)

Be the first to comment!