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Feature Story

Building giant and ambitious games | Brendan Greene interview

Dec 20, 2024 · venturebeat.com
Building giant and ambitious games | Brendan Greene interview
Brendan Greene, known as PlayerUnknown and the creator of PUBG, is embarking on an ambitious new project with his startup, PlayerUnknown Productions. After years of development, Greene has announced a three-game plan to revolutionize survival games, starting with "Prologue," a single-player game featuring a massive, AI-generated open world. Prologue, expected to enter early access in the second quarter of 2025, will challenge players to survive in a dynamic environment with worsening weather conditions. The game serves as a testbed for Greene's innovative terrain generation technology, which uses machine learning to create vast, realistic landscapes.

Following Prologue, the company plans to release a tech demo called "Preface: Undiscovered World," showcasing their in-house game engine, Melba, capable of generating Earth-sized virtual worlds. The ultimate goal is "Project Artemis," an expansive multiplayer experience where players can create their own gaming experiences across a massive, interconnected world. Greene envisions this as a long-term project, potentially taking five to ten years to fully realize. Throughout the development process, Greene emphasizes community involvement and feedback to refine and enhance the gaming experience.

Key takeaways

  • Brendan Greene, creator of PUBG, is working on a new ambitious project with PlayerUnknown Productions, focusing on a series of survival games starting with "Prologue".
  • "Prologue" is a single-player game featuring a massive, AI-generated open world, set to release in early access by the second quarter of 2025.
  • The project involves a three-game plan, with "Prologue" testing terrain and player interaction, followed by "Preface" and "Project Artemis", aiming for an Earth-sized multiplayer world.
  • The development leverages machine learning and AI to create realistic and dynamic game environments, with a focus on community feedback and modding capabilities.
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