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Building giant and ambitious games | Brendan Greene interview

Dec 20, 2024 - venturebeat.com
Brendan Greene, known as PlayerUnknown and the creator of PUBG, is embarking on an ambitious new project with his startup, PlayerUnknown Productions. After years of development, Greene has announced a three-game plan to revolutionize survival games, starting with "Prologue," a single-player game featuring a massive, AI-generated open world. Prologue, expected to enter early access in the second quarter of 2025, will challenge players to survive in a dynamic environment with worsening weather conditions. The game serves as a testbed for Greene's innovative terrain generation technology, which uses machine learning to create vast, realistic landscapes.

Following Prologue, the company plans to release a tech demo called "Preface: Undiscovered World," showcasing their in-house game engine, Melba, capable of generating Earth-sized virtual worlds. The ultimate goal is "Project Artemis," an expansive multiplayer experience where players can create their own gaming experiences across a massive, interconnected world. Greene envisions this as a long-term project, potentially taking five to ten years to fully realize. Throughout the development process, Greene emphasizes community involvement and feedback to refine and enhance the gaming experience.

Key takeaways:

  • Brendan Greene, creator of PUBG, is working on a new ambitious project with PlayerUnknown Productions, focusing on a series of survival games starting with "Prologue".
  • "Prologue" is a single-player game featuring a massive, AI-generated open world, set to release in early access by the second quarter of 2025.
  • The project involves a three-game plan, with "Prologue" testing terrain and player interaction, followed by "Preface" and "Project Artemis", aiming for an Earth-sized multiplayer world.
  • The development leverages machine learning and AI to create realistic and dynamic game environments, with a focus on community feedback and modding capabilities.
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