Following Prologue, the company plans to release a tech demo called "Preface: Undiscovered World," showcasing their in-house game engine, Melba, capable of generating Earth-sized virtual worlds. The ultimate goal is "Project Artemis," an expansive multiplayer experience where players can create their own gaming experiences across a massive, interconnected world. Greene envisions this as a long-term project, potentially taking five to ten years to fully realize. Throughout the development process, Greene emphasizes community involvement and feedback to refine and enhance the gaming experience.
Key takeaways:
- Brendan Greene, creator of PUBG, is working on a new ambitious project with PlayerUnknown Productions, focusing on a series of survival games starting with "Prologue".
- "Prologue" is a single-player game featuring a massive, AI-generated open world, set to release in early access by the second quarter of 2025.
- The project involves a three-game plan, with "Prologue" testing terrain and player interaction, followed by "Preface" and "Project Artemis", aiming for an Earth-sized multiplayer world.
- The development leverages machine learning and AI to create realistic and dynamic game environments, with a focus on community feedback and modding capabilities.