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CEO of Grand Theft Auto Publisher Slams AI Hype in Gaming Industry

Nov 15, 2024 - futurism.com
The CEO of Take-Two Interactive, Strauss Zelnick, has expressed skepticism about the role of AI in the gaming industry. Despite the growing hype around AI, Zelnick believes that it cannot replace human creativity and will not necessarily make game development cheaper or quicker. He suggests that AI will instead free up human creatives from mundane tasks, allowing them to focus on more creative aspects of game development.

The gaming industry has been using rudimentary AI for practical matters, such as programming non-playable characters. However, the emergence of generative AI has given game studios new tools to create in-game assets. Despite this, there are concerns that AI could lead to sloppy finished products and job losses in the industry. Zelnick's comments may influence other executives due to Take-Two's significant influence in the gaming industry.

Key takeaways:

  • Strauss Zelnick, the CEO of Take-Two Interactive, has expressed skepticism about the use of AI in the gaming industry, stating that it cannot replace human creativity.
  • Despite the growing use of AI in creating in-game assets, Zelnick believes that it can result in subpar products and cause unrest among workers who feel threatened by the technology.
  • Zelnick suggests that AI will not make game development cheaper or easier, but it could free up human creatives from mundane tasks, allowing them to focus on more creative aspects.
  • His comments come at a time when many executives are embracing AI, and due to Take-Two's significant influence in the gaming industry, his views could impact other decision-makers.
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