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F-Zero courses from a dead Nintendo satellite service restored using VHS and AI

Feb 13, 2024 - arstechnica.com
The article discusses the efforts of preservationists to restore and recreate the content of the original Japanese Satellaview broadcasts for the Super Famicom game, F-Zero. The game was broadcasted to Japanese homes in 1996 and 1997, and when the broadcasts were finished, the memory cartridges used to store game data would report themselves as empty. Some of the content has been recreated using untouched memory cartridges, machine learning tools, and manual pixel-by-pixel re-creation, resulting in a mod that can be patched onto an existing F-Zero ROM.

The recreated version, called F-Zero Deluxe, includes four new racing machines, two new "BS-X" Leagues with all the resurrected Satellaview race tracks, and "ghost data," which allows players to race against their previous runs. Despite these efforts, some courses from a multi-week "Grand Prix 2" event have never been found, despite a $5,000 bounty offering and extensive effort. The article concludes by expressing hope that the fan-created and non-commercial results will be allowed to remain available.

Key takeaways:

  • The original Japanese Satellaview broadcasts of the game F-Zero, which were sent to subscribing Japanese homes in 1996 and 1997, are a rich target for preservationists due to their ephemeral nature.
  • Despite the data from these broadcasts being overwritten and no rebroadcasts being available, some untouched memory cartridges were found and used to recreate some of the content.
  • A $5,000 bounty has been offered for the discovery of the courses from the "Grand Prix 2" event, which have never been found despite extensive effort.
  • Using a VHS recording, machine learning tools, and manual pixel-by-pixel recreation, the 10 courses in the later broadcasts were reverse-engineered and are now available as a mod you can patch onto an existing F-Zero ROM.
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