The article further provides a detailed overview of Nvidia’s DLSS, Intel’s XeSS, and AMD’s FSR, explaining how each works to improve framerates and image quality. It notes that while DLSS is currently the most prolific and capable, it is limited to certain GPUs and requires developer support. XeSS, while newer and less customizable, is available across a wider range of hardware. AMD's FSR, meanwhile, is common and has been updated several times since its introduction in 2019. The article concludes by advising gamers to experiment with the settings of these upscaling systems to find the best balance of performance and visual quality for their specific hardware and games.
Key takeaways:
- AI upscaling technology from AMD, Nvidia, and Intel has made it possible for modest gaming PCs and laptops to play a fair number of recent titles, even at high settings.
- Microsoft is developing a new API called “DirectSR” to make it easier for developers to get their games to support all the current top-of-the-line upscaling tech.
- Nvidia’s DLSS, Intel’s XeSS, and AMD’s FSR are the major AI upscaling technologies available, each with their own strengths and limitations.
- While these technologies can significantly boost framerates, they may also introduce issues like blurring or flickering of fast-moving or small in-game objects, and their effectiveness can vary depending on the game and hardware.