Every's games were created using AI, specifically by training large language models and leveraging technology from OpenAI and Midjourney. The games are inspired by a topic or a person, which is the initial input for the AI. The app plans to release one new game every day, each with a particular theme. After playing the games, the app offers inspirational content to explore based on user responses. The app also includes a "Map" feature that uses AI to generate a map of user traits based on the points they earn while playing the games. The app is currently available as a free download on the App Store.
Key takeaways:
- Ben McKean, founder and CEO of Hungryroot, has launched a non-profit iOS app called Every, which uses AI to create games aimed at self-discovery and fostering deeper relationships.
- The app uses AI technologies from OpenAI and Midjourney to create its games, with each game inspired by a topic or a person. The AI's output may still require some human intervention.
- Every plans to release a new game every day, with each day of the week having a specific theme. The app also offers inspirational content based on user responses and uses AI to generate a map of user traits.
- The app has been self-funded by McKean and is currently run as a free side project. However, if it becomes successful, there is potential for it to be scaled as a business with investor backing.