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I literally spoke with Nvidia’s AI-powered video game NPCs

Jan 18, 2024 - theverge.com
The article discusses the author's experience with an interactive AI system developed by Nvidia and Convai, which allows users to converse with video game characters using their own voice. The author tested the system at CES 2024 and found it promising, despite some limitations such as robotic stuttering, short delays, and occasional misinterpretations. The AI characters, Jin and Nova, were able to respond to the author's questions and comments, though their responses were sometimes short and they occasionally lost the thread of the conversation.

Convai's head of product, Nyla Worker, demonstrated the system's features, including character descriptions, knowledge banks, personality sliders, state of mind settings, guardrails, and memory banks. The system also allows for easy data injection, enabling the characters to discuss new topics or speak in different languages. The author sees potential for such a system to enhance game immersion and interactivity, but also expresses concern about the potential impact on voice actors and writers in the gaming industry.

Key takeaways:

  • Nvidia and Convai have developed an interactive system that allows users to verbally communicate with video game characters, which are essentially generative AI chatbots.
  • The system is still in development, with characters sometimes misinterpreting the user and delivering lines with a delay or robotic stutter.
  • Despite its current limitations, the technology could potentially be used to create more immersive and interactive gaming experiences, with characters that remember past interactions and react to unfolding game scripts.
  • The use of AI in this way is a contentious issue in the gaming industry, with concerns about the potential impact on voice actors and writers, and the need for regulation of AI use.
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