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Microsoft Working on AI-Powered NPCs for Xbox Games

Nov 06, 2023 - futurism.com
Microsoft's Xbox division has partnered with Inworld AI, a company specializing in AI-powered non-playable characters (NPCs), to enhance in-game conversations and make them more immersive. The partnership aims to provide an accessible AI toolset to assist creators in dialogue, story, and quest design, potentially leading to smarter gaming companions. This move indicates a growing industry interest in AI, despite controversies such as the recent backlash against Embark Studios for using human actors' voices to train AI voices.

Inworld AI, valued at over half a billion dollars, is a step closer to integrating its technology into upcoming Xbox games. However, the use of AI in games has sparked debates, particularly around the use of performers' voices or likenesses to train AI, a topic central to the ongoing SAG-AFTRA union strike. Despite these controversies, the future of video games is expected to increasingly leverage AI for more immersive experiences, as suggested by code found in the sequel to Grand Theft Auto V.

Key takeaways:

  • Microsoft's Xbox division has partnered with Inworld AI, a company working on AI-powered non-playable characters (NPCs), to make in-game conversations more immersive and rewarding.
  • Inworld AI recently closed its latest round of funding, bringing its valuation to over half a billion dollars. The partnership with Xbox brings the technology closer to being integrated into upcoming Xbox games.
  • There has been controversy around using AI to generate responses and speak them out loud, with concerns about the use of human actors' voices to train AI voices. This issue has been a key point in the ongoing SAG-AFTRA union strike.
  • Despite the controversy, the future of video games is likely to leverage AI to make games more immersive. Evidence suggests that the sequel to Grand Theft Auto V will make use of AI for its NPCs.
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