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‘Quake II’ Review (Microsoft AI Co-Pilot Edition): A Modern Tragedy

Apr 06, 2025 - forbes.com
Microsoft has released an AI-generated version of the 1997 game Quake II through its Co-Pilot platform, which creates each frame in real-time using an AI world model. However, the reviewer criticizes the game as a complete failure, describing it as chaotic and unplayable, with nonsensical environments and disappearing enemies and objects. The AI-generated game is seen as an abomination that fails to capture the essence of human-made games.

The article argues against the notion that AI will improve over time in the media space, expressing skepticism about AI's role in game design and preservation. The author believes AI is encroaching on creative fields, often resulting in soulless outputs, and calls for games to be made by humans. While acknowledging AI's significant impact on the world, the article warns of its potential negative consequences and the lack of regulations to protect human creativity and safety.

Key takeaways:

  • Quake II Co-Pilot AI is criticized for being a poorly executed game with nonsensical environments and gameplay.
  • The AI-generated game is seen as a failed proof of concept with no meaningful evolution in the media space.
  • Concerns are raised about AI's impact on game design and the preservation of human-made work.
  • The article expresses skepticism about AI's role in the future of game development and its broader implications.
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