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Series AI unveils Rho Engine to speed AI-native game development

Mar 14, 2024 - venturebeat.com
Series AI, a San Francisco-based company, has launched the Rho Engine, an AI-driven tool designed to automate various aspects of game development. The Rho Engine is the industry's first AI-native, multi-modal full-stack game development platform that can improve every part of game development, according to Pany Haritatos, CEO of Series AI. The platform is designed to empower developers to bring their ideas to life faster and more efficiently, with the help of AI generators and copilots.

The company is also developing multiple games simultaneously, showcasing its commitment to innovation and excellence. The Rho Engine was unveiled at the Game Developers Conference (GDC) 2024, demonstrating its potential to transform the gaming landscape. The company has attracted support from industry heavyweights such as A16z, Bitkraft, and F4 Fund, and is inviting potential partners and collaborators to explore the platform's potential for future collaborations.

Key takeaways:

  • Series AI has unveiled the Rho Engine, an AI-driven tool designed to automate many aspects of game development, which is the industry’s first AI-native, multi-modal full-stack game development platform.
  • The Rho Engine is designed to increase productivity by 1,000 times, allowing small teams to build larger games faster by automating processes such as generating art assets and creating story outlines.
  • Series AI has attracted support from industry heavyweights such as A16z, Bitkraft, and F4 Fund, and is set to showcase the capabilities of the Rho Engine at the Game Developers Conference (GDC) 2024.
  • Despite concerns about AI eliminating jobs, Series AI CEO Pany Haritatos believes that AI will create more jobs by making it feasible to produce more types of games that were previously economically unviable.
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