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They found a new NeRF technique to turn videos into controllable 3D models

Nov 07, 2023 - aimodels.substack.com
A team from the Fraunhofer Heinrich Hertz Institute has developed a new technique for creating animated 3D human models using Neural Radiance Fields (NeRFs) and standard RGB video footage. This method bypasses the need for expensive equipment and extensive manual labor traditionally required for creating 3D models. The technique involves aligning a 3D human body model to the subject in the video, modifying the NeRF space to adapt to human geometry, and refining spatial understanding with neural networks.

The research presents a significant step in making the creation of animated 3D models more accessible and less resource-intensive. While the current method has limitations, particularly with complex movements and longer sequences, it establishes a foundation for further research and improvement. This advancement could potentially benefit industries such as gaming, virtual reality, and film by making the production of digital human models more cost-effective and efficient.

Key takeaways:

  • A team from the Fraunhofer Heinrich Hertz Institute has introduced a new technique for animating 3D human models using Neural Radiance Fields (NeRFs), which can reconstruct these models directly from standard RGB video footage.
  • The technique, termed Surface-Aligned Neural Radiance Fields (UVH-NeRF), uses a computer-generated model of a human body to guide the NeRF, allowing it to create clear and precise images of people in different poses.
  • The method involves aligning a 3D human body model to the subject in the video, adapting NeRF to human geometry, and refining spatial understanding with neural networks. It also maintains a consistent structure, transforms NeRF's perspective, creates pose-accurate renderings, and corrects for discrepancies.
  • This advancement could significantly simplify the process of creating digital humans, potentially benefiting industries such as gaming, virtual reality, and film. It also opens possibilities for its application beyond professional studios to individual creators and smaller production teams.
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