Inworld AI, which recently raised $50 million at a $500 million valuation, is also working on creating AI-driven virtual characters and improving non-player characters (NPCs). The company's character engine aims to shift from scripted player-character dynamics to real-time adaptation to player actions and choices. The collaboration with Xbox is expected to shape the future of game development through the power of artificial intelligence.
Key takeaways:
- Microsoft’s Xbox and Inworld AI have entered into a multi-year co-development partnership to create AI-powered game development tools for narrative and character creation.
- The partnership will introduce two critical tools: AI Design Copilot, which assists game designers in exploring creative ideas, and AI Character Runtime Engine, which enables new narratives with dynamically generated stories, quests, and dialogue.
- The AI tools aim to reduce time and resource constraints during production, allowing developers to ship games faster and craft more expansive and immersive worlds and stories.
- Inworld’s character engine aspires to bring life to characters and virtual worlds in an unprecedented way, shifting from scripted player-character dynamics to real-time adaptation to player actions and choices.